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AI Insights · Timothy · October 2021

Top 5 Anime Games on Android in Europe Q3 2021

Discover the performance trends of the top 5 anime games on Android in Europe during Q3 2021, including insights on downloads, revenue, and active users.

Top 5 Anime Games on Android in Europe Q3 2021

The third quarter of 2021 showcased interesting trends for the top anime games on the Android platform in Europe. Here's a detailed look at how these games performed in terms of weekly downloads, revenue, and active users.

NARUTO X BORUTO NINJA VOLTAGE experienced fluctuating weekly revenue, peaking at approximately $33K in mid-July and ending the quarter at around $25K. Weekly downloads saw a peak of about 71K in mid-July, gradually declining to about 33K by the end of September. The game’s weekly active users started at around 150K, peaking at 179K mid-July, and then decreased to approximately 131K by the end of the quarter.

KonoSuba: Fantastic Days saw a significant spike in weekly revenue post-release, reaching about $118K in late August, before settling around $29K by the end of September. Weekly downloads followed a similar pattern, peaking at 282K during its release week and declining to about 18K by the end of the quarter. The game’s weekly active users peaked at 217K in late August before falling to around 68K by the end of September.

DRAGON BALL Z DOKKAN BATTLE saw substantial weekly revenue, peaking at approximately $1.2M in mid-July, before gradually declining to around $287K by the end of September. Weekly downloads peaked at 97K mid-July and decreased to about 7K by the end of the quarter. The game maintained a high number of weekly active users, peaking at 444K mid-July and ending the quarter at around 346K.

DRAGON BALL LEGENDS had varied weekly revenue, peaking at around $510K at the start of the quarter and gradually dropping to about $102K by the end of September. Weekly downloads remained relatively stable, peaking at around 27K mid-July and decreasing to approximately 17K by the end of the quarter. Weekly active users started at around 434K and ended at about 307K.

MHA:The Strongest Hero saw its weekly revenue peak at approximately $225K at the start of the quarter, gradually declining to about $67K by the end of September. Weekly downloads followed a similar pattern, peaking at around 32K mid-July and decreasing to about 7K by the end of the quarter. Weekly active users started at around 127K and ended at approximately 79K.

These insights provide a snapshot of the performance dynamics for these popular anime games on Android in Europe during Q3 2021. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021